Major (and minor) bug fixing.
Looks like I finally squashed the bug that caused the game to stop spawning enemies and halting all progression!
I hope it doesn't come back. Someone tell me if it does okay?
- Fixed collision on Boomerang.
- Got the Boomerangs spinning liked you'd expect.
- Fixed the target selection for homing projectiles.
- Fixed the weird delay on player customization UI screen.
r-coil-win.zip 16 MB
Version 67 57 days ago
r-coil-linux.zip 36 MB
Version 29 57 days ago
r-coil-osx.zip 33 MB
Version 69 57 days ago
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